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Home and Garden

Home and Garden, a Lovecraftian horror experience, wherein the player explores an old forgotten house. Home and Garden plays like a classic text adventure. Can you survive Brightmoor House?

Release Date:

TBA

Time Frame:

Indevelopment

Platform:

PC

Engine/Language:

Twine/Unity3D/C#

Team Size:

2

Production Role:

Game Writer

Game Writer

My role in this project is purely narrative. I create lore, characters, and narrative arcs. All of which is integrated into a branching narrative driven by choice mechanics. I am responsible for my own narrative documentation and editing. I work with the game designer to ensure that the narrative tools work as intended while providing feedback on their use/improvement. My main responsibilities include:

  • Create all Narrative Assets​

  • Create and Maintain Narrative Documentation

  • Provide Feedback on Narrative Tools and Systems

  • Test the Game for Narrative Quality

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